Hi there, I’m Joe (aka philote or ephson)! 👋
About Me
I’m a seasoned developer with a love for building cool and accessible tech. From dynamic startups to established companies, I’ve had the joy of crafting intuitive, user-friendly experiences. When I’m not coding, you can find me traveling or diving into a tabletop roleplaying game.
Skills & Interests
- Languages & Tools: Kotlin, CSS, JavaScript, Java, REST, Google Play Services, Automated testing, Jetpack, CI/CD, Git, Android Studio, Adobe & Affinity Suites, Figma, Atlassian
- Specialties: Accessibility, UI/UX Design, Mobile Development
- Interests: Traveling, Tabletop Roleplaying Games, UI/UX Design
Accomplishments
- Role-Playing Game System Modules: Designed and developed modules for the Foundry Virtual Tabletop platform, managing the project lifecycle from concept to delivery.
- AI Product Releases: Coordinated product releases, defined and prioritized features, and delivered synthetic data solutions in collaboration with development, QA, and computer graphics teams.
- Mobile Accessibility: Led the initiative to get Honey’s Android app in compliance with WCAG 2.0 standards, enhancing accessibility and adhering to Material Design guidelines.
- Architectural Roadmaps: Defined and documented Android development roadmaps, established reusable component libraries, and achieved WCAG 2.0 compliance for Aetna’s Android app.
- Mentorship: Mentored junior developers, fostering growth and ensuring high-quality code and development practices.
Fun Facts
- I have a knack for balancing creative problem-solving with technical precision.
- Collaboration and thoughtful design are my jam.
- I thrive in innovative and team-driven environments.
Let’s Connect!